Monday, 25 July 2011

Proposal - DSDN112 Part A Hand In



Storytelling, Retold

I plan to create an extraordinary tactile experience for the user of my interactive object that will see them follow a carefully structured series of textures through a narrative journey, much like a musical symphony moves one through an [audial] narrative journey. The best way to illustrate this experience would be by the term ‘narrative curve’ – the classic pattern of a story. First, there is the introduction of characters, followed by the introduction of conflict, building, climax, and resolution of conflict and finally the conclusion. I will use this as a template and have different textures to represent different parts of the ‘story’ (ie. smooth for the introduction vs rough, grating texture for the very peak of story). This journey will take place blindfolded so that the user participates purely through touch and gets a much richer experience by isolating this one sense. The textures will be laid out and attached in an easily followed path on a relatively large board – the challenge is not for the user to follow the path (this should be relatively easy), but to interpret a story from the textures. This will be exciting for the user as it revolutionizes the world of storytelling and puts it in a novel, exciting new light.

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